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![]() ![]() Doing so puts you indoors with game still thinking you are underwater.ġ4. I mentioned above that you could walk through the door leading into the separated modules, but you can also swim through the wall above the docked modules. I'm sure someone will find a way to abuse this for a guaranteed out-of-bounds glitch.ġ3. You can just clear the ground here at an angle, but the straightening action will push the truck through the ground. This same issue will happen with terrain. It did eventually force the cabins out though, so this wasn't a permanent loss. ![]() I was eventually able to separate part of the cabins to create space, and the cabins that were connected to the I-tube didn't exactly respond well. This can cause serious issues since the game won't let you delete that structure. Below, it oriented the Seatruck inside a structure. ![]() Since you can enter at a slight angle, the adjustment process during docking will potentially re-orient the parts at the end to clip through objects. So the autodocking mechanism has some issues if you have a sufficiently long Seatruck. You can build over the antenna and even partially through the ceiling.ġ2. You can pass through this window from outsideĦ. This will also happen if it hits anything inside the tube.ĥ. A misaligned Seatruck will clip through the tube. I had no way to move the Seatruck after this.Ĥ. If you then attempt to take out the Seatruck while the tube is blocked, it will get permanently jammed. If you remove a docked cab and resist the automatic ejection, it will get stuck. The battery chargers cover the console.ģ. ![]() The wall locker below both clips through the floor and covers the console. The wall placement for the wall with the vehicle console needs some work. You can build through the floor both from the inside and outside of the docking tube.Ģ. Played around quite a bit more and found a bunch of bugs and issues.ġ. When exiting the Seatruck cabins from a docking module, which has a ceiling exit, you will clip through the docking tube. I'm not sure what the final intent is for this, but it should allow access to those cabins in some form.ģ. This door that separates the dock from cabins can just be walked through. I had to back up and wiggle around to get into place for the automated clamps to start working.Ģ. In this image, I was caught on something in the tube, which tilted the Seatruck. It's fairly easy to get stuck when entering the docking tube, especially with many attached cabins. Some current issues that jumped out below.ġ. So far this looks great, but it's obviously a work in progress. This lacks a fabricator but has a couple of screens to see the changes you're making (as a cool detail, the CCTV cameras are actually visible inside the docking tube). Inside, there is a dedicated vehicle upgrade console similar to the one you can build in the Moonpool. The docking clamps will then remove the main Seatruck cabin from all the other cabs. To use it, you just drive the Seatruck into the docking tube. Now, I'm assuming these colors are just placeholders until the final textures are finished, but so far this looks like a great addition. An update today added the much anticipated Seatruck docking station, which replaces the Moonpool as a way to dock the Seatruck. ![]()
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